Curriculum + Requirements

Interwoven threads in core subject areas create a rich and relevant curriculum designed to help students get the most out of their coursework.

The AD&D six-quarter curriculum offers an Associate of Applied Sciences degree for completion of 95 credits of specialized training in apparel design and development. Content intertwined in our courses provides students a strong foundation in general college requirements with an apparel industry focus.

Jump Start Your Career and Build Skills

SKILL DEVELOPMENT COURSES & PREREQUISITES /
Three-Part Series / 6 Total Credits

Careers are built on having the right tools to succeed. Our series of skill development courses are especially designed to  get you ready to enroll in the School of Apparel Design & Development with strong construction and patternmaking skills under your belt. To find out more, attend an INFORMATION SESSION.

 

APPRL 096 / AD&D Skill Development 1 /
2 Credits

For novices with little or no sewing or patternmaking experience. Introduction to sewing terms, commercial and production pattern development, layout and cutting techniques, industrial sewing machine operation and professional construction techniques for basic garments and samples.

APPRL 098 / AD&D Skill Development 2 /
2 Credits

Intermediate beginners update patternmaking and industrial machine handling and skills. Construct more complex techiques and sample garments. Covers production pattern drafting, labeling and editing.

 

APPRL 100 / AD&D Skill Development 3 /
Required Prerequisite for Enrollment / 2 Credits

For those who have completed APPRL 096 & 098 or with previous sewing and patternmaking experience. Develop production patterns and use industrial equipment to sew more difficult samples and garments.

Curriculum Threads

  • Construction
  • Pattern Making
  • Design
  • Technology
  • Professional
    Development
  • History + Social
    Influence
  • Capstone
  • Skill Development

1st Quarter - 15 Credits

APPRL 101 / Construction 1—Professional Techniques /
4 Credits

Covers professional techniques and methods to construct samples and garments to professional industry standards. Emphasis on accuracy, use of industrial sewing and pressing equipment, and developing technical specification packages.

APPRL 111 / Patternmaking—Flat Pattern and Drafting /
4 Credits

Development of basic production patterns using flat pattern and drafting methods. Focus on fundamental patternmaking practices including cutting, labeling and approaches for pattern manipulations.

APPRL 130 / Apparel Manufacturing /
2 Credits

Survey of the apparel manufacturing business cycle. Includes materials acquisition, production, scheduling, product costing, machine processes and industry standards.

APPRL 141 / Design 1—Principles of Design /
2 Credits

Covers basic design principles of repetition, rhythm, emphasis, harmony, balance, scale and proportion as they relate to garment design.

APPRL 151 /Computer Applications for Apparel Design 1/
3 Credits

Develop Excel, Illustrator and Photoshop skills for use in the apparel design field. Includes specification development, technical drawing and image editing.

Curriculum Threads

  • Construction
  • Pattern Making
  • Design
  • Technology
  • Professional
    Development
  • History + Social
    Influence
  • Capstone
  • Skill Development

2nd Quarter - 16 Credits

APPRL 102 / Construction 2—Professional Techniques /
4 Credits

Build on skills from APPRL 101 by producing samples and garments using intermediate construction techniques and meeting industry quality standards. Emphasis on industrial equipment use and proficiency, and enhanced specification package development.

APPRL 112 / Patternmaking 2—Draping /
4 Credits

Pattern development using draping techniques to generate basic slopers. Combines draping with basic flat pattern manipulations to create patterns for garment designs.

APPRL 131 / Business Practices in Fashion /
3 Credits

Examines aspects of conducting business in fashion including industry practices, job categories, professional development and business communications.

APPRL 142 / Design 2—Fabric Science and Textiles /
2 Credits

Analyze how fibers, yarns, fabric structure and finish affect fabric characteristics. Studies include textile history, independent research and visual presentation.

APPRL 152 /Computer Applications for Apparel Design 2/
3 Credits

Continues building computer skills, terminology and procedure. Gain proficiency in graphics programs commonly used in industry to produce technical drawings and visual presentations.

Curriculum Threads

  • Construction
  • Pattern Making
  • Design
  • Technology
  • Professional
    Development
  • History + Social
    Influence
  • Capstone
  • Skill Development

3RD Quarter - 12 Credits

APPRL 103 / Construction 3—Professional Techniques /
4 Credits

Presents techniques and methods using factory processes to construct garments for manufacturing. Blends skills in pattern design for target markets and construction for mass production. Continuation of specification development and industrial equipment use.

APPRL 113 / Patternmaking 3—Design by Flat Patternmaking /
4 Credits

Continues development of flat pattern and draping techniques from APPRL 111 and 112. Use fitting methods, production pattern blocks and pattern modifications to create more complicated garment designs.

APPRL 114 / Patternmaking 4—Pattern Alteration for Fit /
2 Credits

Focuses on evaluating and achieving good fit through fit analysis and pattern adjustment and alteration techniques for common body variations.

APPRL 143 / Design 3—Color and Palettes /
2 Credits

Investigates color design trends and their application in the apparel market. Explore hues, values and saturation to gain an understanding of basic color theory.

Curriculum Threads

  • Construction
  • Pattern Making
  • Design
  • Technology
  • Professional
    Development
  • History + Social
    Influence
  • Capstone
  • Skill Development

4th Quarter - 16 Credits

APPRL 201 / Ready-to-Wear Construction /
4 Credits

Construction methods with focus on ready-to-wear and tailored garments. Coordinates with APPRL 211 to execute pattern designs for specific target markets.

APPRL 211 / Pattern Design for Ready-to-Wear /
4 Credits

Advanced pattern design for ready-to-wear and tailored garments.  Patterns are produced from blocks, measurements, magazine tears and line drawings.

APPRL 221 / Pattern Grading /
4 Credits

Addresses apparel industry standards and guidelines for garment sizing. Develop size runs for a variety of garment patterns using grid and shift methods for grading.

APPRL 241 / Design 4—Print and Pattern /
4 Credits

Development of surface designs for fabrics and garment silhouettes. Focus on design methodology, textile pattern and print technology, Photoshop techniques and apparel industry practices.

APPRL 260 / Fashion History /
3 Credits

Survey of key clothing items from major historical periods. Gain tools for communicating clothing concepts and understand current fashion trends. Explores social influences and cultural ideals that impact fashion.

Curriculum Threads

  • Construction
  • Pattern Making
  • Design
  • Technology
  • Professional
    Development
  • History + Social
    Influence
  • Capstone
  • Skill Development

5th Quarter - 16 Credits

APPRL 202 / Active Sportswear Construction /
4 Credits

Construction methods for sportswear and outerwear using garment industry technques. Produce more complex and advanced garments made from patterns developed in APPRL 212.

APPRL 212 / Pattern Design for Active Sportswear /
4 Credits

Patternmaking for active sportswear and outerwear. Develop patterns from samples and sketches to industry standards and for functionality. Pattern designs are constructed in APPRL 202.

APPRL 222 / Computerized Pattern Grading /
4 Credits

Explore apparel industry standards and guidelines for pattern sizing using computer aided technology.

APPRL 242 / Design 5—Line Design /
4 Credits

Explore elements of designing a line of clothing to industry standards. Focus on development of boards for line presentations and design of a clothing line for production in APPRL 270.

Curriculum Threads

  • Construction
  • Pattern Making
  • Design
  • Technology
  • Professional
    Development
  • History + Social
    Influence
  • Capstone
  • Skill Development

6th Quarter - 12 Credits

APPRL 230 / Portfolio and Resume Development /
4 Credits

Produce a professional-quality portfolio and resume. Survey of job search and interviewing strategies.

APPRL 270 / Final Line Design and Development /
8 Credits

Capstone course to produce the line of clothing designed in APPRL 242. Includes pattern development, materials sourcing, final garment construction with technical specification documentation.  Collaboratively produce the annual portfolio show where final collections are displayed and viewed by industry professionals and the public.

Curriculum Threads

  • Construction
  • Pattern Making
  • Design
  • Technology
  • Professional
    Development
  • History + Social
    Influence
  • Capstone
  • Skill Development

Additional Curriculum Coursework

APPRL 197 / Work Experience in Apparel Design /
5 Credits

Earn relevant work experience and practical hands-on skills through completion of an internship in the apparel design and development field. Five work experience credts are accumulated throughout the 2-year curriculum prior to the sixth quarter.

Watch for Courses for Fashion Professionals in News & Events /
Not for Credits

Curriculum Threads

  • Construction
  • Pattern Making
  • Design
  • Technology
  • Professional
    Development
  • History + Social
    Influence
  • Capstone
  • Skill Development

Requirements

Students entering the School of Apparel Design & Development must demonstrate they have:

  • Intermediate sewing skills
  • Computer Competency
  • Eligibility for college composition (English 101)
  • Eligibility for Algebra (Math 087)

For more information on requirements and enrollment CLICK HERE

 

 

 

Getting Started

To enroll in the School of Apparel Design & Development, you will need to take steps to be placed on an approved list. The program admits students once a year in the fall.

STEP 1 – Apply online or in person for ADMISSION to Seattle Central Community College

STEP 2 – Show you have met the ACADEMIC REQUIREMENTS

STEP 3 – Have ADVISING evaluate your eligibility and issue the proper form. Open a file with the Arts, Humanities & Social Sciences (AHSS) office.

STEP 4 – Demonstrate you have the REQUIRED SKILLS to enter the program which include computer proficiency and intermediate sewing skills.