AAS DEGREE PROGRAM
The AD&D six-quarter, 95 credit program provides an Associate of Applied Science degree specialized in apparel design and development. Our courses seamlessly integrate essential general college requirements with a strong focus on the apparel industry, ensuring students build a solid foundation for their future careers.
CURRICULUM THREADS INCLUDE THE FOLLOWING:
Construction
Pattern Making
Design
Technology
Skill Development
Professional Development
History + Social Influence
Capstone
SCHOOL OF AD&D AAS DEGREE CURRICULUM
FIRST QUARTER - 15 CREDITS
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Covers professional techniques and methods to construct samples and garments to professional industry standards. Emphasis on accuracy, use of industrial sewing and pressing equipment, and developing technical specification packages.
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Development of basic production patterns using flat pattern and drafting methods. Focus on fundamental patternmaking practices including cutting, labeling and approaches for pattern manipulations.
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Survey of the apparel manufacturing business cycle. Includes materials acquisition, production, scheduling, product costing, machine processes and industry standards.
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Covers basic design principles of repetition, rhythm, emphasis, harmony, balance, scale and proportion as they relate to garment design.
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Develop Excel, Illustrator and Photoshop skills for use in the apparel design field. Includes specification development, technical drawing and image editing
SECOND QUARTER - 16 CREDITS
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Build on skills from APPRL 101 by producing samples and garments using intermediate construction techniques and meeting industry quality standards. Emphasis on industrial equipment use and proficiency, and enhanced specification package development.
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Pattern development using draping techniques to generate basic slopers. Combines draping with basic flat pattern manipulations to create patterns for garment designs.
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Examines aspects of conducting business in fashion including industry practices, job categories, professional development and business communications.
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Analyze how fibers, yarns, fabric structure and finish affect fabric characteristics. Studies include textile history, independent research and visual presentation.
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Continues building computer skills, terminology and procedure. Gain proficiency in graphics programs commonly used in industry to produce technical drawings and visual presentations.
THIRD QUARTER - 15 CREDITS
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Presents techniques and methods using factory processes to construct garments for manufacturing. Blends skills in pattern design for target markets and construction for mass production. Continuation of specification development and industrial equipment use.
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Continues development of flat pattern and draping techniques from APPRL 111 and 112. Use fitting methods, production pattern blocks and pattern modifications to create more complicated garment designs.
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Focuses on evaluating and achieving good fit through fit analysis and pattern adjustment and alteration techniques for common body variations.
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Survey of key clothing items from major historical periods. Gain tools for communicating clothing concepts and understand current fashion trends. Explores social influences and cultural ideals that impact fashion.
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Investigates color design trends and their application in the apparel market. Explore hues, values and saturation to gain an understanding of basic color theory.
FOURTH QUARTER - 16 CREDITS
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Construction methods with focus on ready-to-wear and tailored garments. Coordinates with APPRL 211 to execute pattern designs for specific target markets.
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Advanced pattern design for ready-to-wear and tailored garments. Patterns are produced from blocks, measurements, magazine tears and line drawings.
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Addresses apparel industry standards and guidelines for garment sizing. Develop size runs for a variety of garment patterns using grid and shift methods for grading. Build and customize avatars according to brand sizing specifications. Introduction to 3D CAD.
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Development of surface designs for fabrics and garment silhouettes. Focus on design methodology, textile pattern and print technology, Photoshop techniques and apparel industry practices.
FIFTH QUARTER - 16 CREDITS
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Construction methods for sportswear and outerwear using garment industry techniques. Produce more complex and advanced garments made from patterns developed in APPRL 212.
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Patternmaking for active sportswear and outerwear. Develop patterns from samples and sketches to industry standards and for functionality. Pattern designs are constructed in APPRL 202.
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Explore apparel industry standards and guidelines for pattern sizing using computer aided technology including 3D CAD.
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Explore elements of designing a line of clothing to industry standards. Focus on development of boards for line presentations and design of a clothing line for production in APPRL 270 using InDesign and other methods.
SIXTH QUARTER - 12 CREDITS
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Produce a professional-quality portfolio and resume. Survey of job search and interviewing strategies.
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Capstone course to produce the line of clothing designed in APPRL 242. Includes pattern development, materials sourcing, final garment construction with technical specification documentation. Collaboratively produce the annual portfolio show where final collections are displayed and viewed by industry professionals and the public.
ADDITIONAL CURRICULUM COURSEWORK - 5 CREDITS
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Earn relevant work experience and practical hands-on skills through completion of an internship in the apparel design and development field. Five work experience credits are accumulated throughout the 2-year curriculum prior to the sixth quarter.